home *** CD-ROM | disk | FTP | other *** search
/ Windows Game Programming for Dummies (2nd Edition) / WinGamProgFD.iso / mac / DirectX SDK / DXSDK / samples / Multimedia / DirectDraw / AnimatePalette / resource.h < prev   
C/C++ Source or Header  |  2001-10-08  |  642b  |  21 lines

  1. //{{NO_DEPENDENCIES}}
  2. // Microsoft Developer Studio generated include file.
  3. // Used by AnimatePalette.rc
  4. //
  5. #define IDI_MAIN                        101
  6. #define IDR_MAIN_ACCEL                  103
  7. #define IDB_DIRECTX                     108
  8. #define IDM_EXIT                        1001
  9.  
  10. // Next default values for new objects
  11. // 
  12. #ifdef APSTUDIO_INVOKED
  13. #ifndef APSTUDIO_READONLY_SYMBOLS
  14. #define _APS_NO_MFC                     1
  15. #define _APS_NEXT_RESOURCE_VALUE        109
  16. #define _APS_NEXT_COMMAND_VALUE         40001
  17. #define _APS_NEXT_CONTROL_VALUE         1003
  18. #define _APS_NEXT_SYMED_VALUE           104
  19. #endif
  20. #endif
  21.